Too long of time

So it's been a while since I last posted any work. I've been super super busy.

What have I been up to? Well, besides being crammed with animation at Animal, my wife and I moved to a new house last month. It looks sort of like this:

If you've never bought a house, don't. No, I'm kidding (sort of), but be prepared to be overwhelmed with self maintenance the first year or so. One of these days we'll be able to relax on the patio. Nah, who am I kidding.

Other than that, a couple freelance/commission projects and getting to know Pittsburgh. We checked out the Andy Warhol museum

this past weekend and it was quite a trip. The Ron Mueck exhibition was there (ended March 30) and to see his huge human sculptures in person really gives the viewer the sense of how much time and effort went into each piece.

So beautifully done with so much detail it blows the mind. If the exhibition is coming through your town, I highly suggest checking it out. I was never really a big fan of Warhol. After going to his museum, I'm now a bigger non-fan. I mean, his stuff was just OK. I appreciate what he's done for the art community (mixed photography and bright-colored paint/silkscreens) but he was pretty full of himself, didn't create great pieces (just a whole slew of multicolored primary color silkscreens) and even wrote a book of his own philosophy. I'd have to say I believe he was a better businessman than artist because he fooled so many people into buying into his recreation of pop culture icons in fine art galleries. Graphic artists love him because he began to evolve commercial art into "fine" art, yet the general public still doesn't look at commercial package design as "art". That's a whole conversation in itself. Eh, whatever.

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